

So then some potions couldn't be made," he tweeted. "So it turns out there was another bug where the bee in the game couldn't be picked up. What was the culprit exactly? Well, it turns out that the issue was a bug - as in a virtual bug in the game and not a software bug - that was causing the cart to freak out and start flying off the road. (thread) /D0E0oZ5uX8- Nate Purkeypile August 17, 2021 I lost track of how many times I've seen that cart ride. That intro is famous now, but back then, it was just that one thing that we had to keep working and working on forever. So, I have a story about the Skyrim Intro and how hard game development is. Nobody knew what was going on at first," Purkeypile tweeted. "Something was telling that cart to just f*ck right off and to get off that road. Purkeypile explains how the developers could not figure out why the cart would suddenly lose control. The news comes from Nate Purkeypile, a former developer at Bethesda, who created a Twitter thread explaining how Skyrim's intro caused many issues for the development team. While the scene is remembered fondly, a former developer recently detailed how the most iconic scene in the game caused headaches for the development team.

Whether or not you played The Elder Scrolls V: Skyrim, one of Besthesda Game Studios' most popular titles, you probably know of the iconic "you're finally awake" scene, which plays at the start of the game.
